🛰️ STUN vs TURN: Understanding NAT traversal in simple terms

When building real-time communication apps (like video calling or multiplayer games), one of the biggest challenges is getting two devices to talk to each other directly over the internet — especially when they're behind NATs and firewalls.

That's where STUN and TURN come in.

Let’s break it all down 👇


📦 What is NAT?

NAT (Network Address Translation) is a technique used by routers to let multiple devices share a single public IP address. It's great for security and conserving IPs, but it makes peer-to-peer connections tricky — because your device doesn’t know its real "public face" on the internet.

🔍 Example: Your laptop may have a private IP like 192.168.0.2, but to the outside world, it appears as something like 203.0.113.5.


🔥 What is a Firewall?

A firewall controls what data can enter or leave a device/network. It protects you from unwanted traffic — but it can also block useful traffic, like video call data from a friend.


🧭 STUN: Session Traversal Utilities for NAT

📌 What it does:

STUN helps your device discover its public IP address and port.

💡 Why it matters:

Knowing your public-facing details allows another device to try connecting to you directly.

⚙️ How it works:

✅ Best when:


🔁 TURN: Traversal Using Relays around NAT

📌 What it does:

When direct connection isn’t possible (due to strict NAT or firewall), TURN steps in to relay all the traffic through a server.

⚙️ How it works:

🚨 Downside:

✅ Best when:


❄️ What is ICE?

ICE (Interactive Connectivity Establishment) is the process used by WebRTC to try all options (STUN, TURN, local network) and pick the best path for connection. It's like a smart assistant that says: “Let me try direct first (STUN)… no? Okay, falling back to TURN.”


🧠 TL;DR

Together, they form the backbone of real-time web communication tools like Zoom, Google Meet, Discord, and WebRTC.