🛰️ STUN vs TURN: Understanding NAT traversal in simple terms
When building real-time communication apps (like video calling or multiplayer games), one of the biggest challenges is getting two devices to talk to each other directly over the internet — especially when they're behind NATs and firewalls.
That's where STUN and TURN come in.
Let’s break it all down 👇
📦 What is NAT?
NAT (Network Address Translation) is a technique used by routers to let multiple devices share a single public IP address. It's great for security and conserving IPs, but it makes peer-to-peer connections tricky — because your device doesn’t know its real "public face" on the internet.
🔍 Example: Your laptop may have a private IP like 192.168.0.2, but to the outside world, it appears as something like 203.0.113.5.
🔥 What is a Firewall?
A firewall controls what data can enter or leave a device/network. It protects you from unwanted traffic — but it can also block useful traffic, like video call data from a friend.
🧭 STUN: Session Traversal Utilities for NAT
📌 What it does:
STUN helps your device discover its public IP address and port.
💡 Why it matters:
Knowing your public-facing details allows another device to try connecting to you directly.
⚙️ How it works:
Your device sends a request to a STUN server on the internet.
The server replies with your public IP and port (the one visible to it).
You send this info to the other peer via signaling (like a chat or server message).
They use it to try a direct peer-to-peer (P2P) connection with you.
✅ Best when:
NAT is friendly (e.g., full-cone NAT).
Firewall allows inbound connections from the internet.
🔁 TURN: Traversal Using Relays around NAT
📌 What it does:
When direct connection isn’t possible (due to strict NAT or firewall), TURN steps in to relay all the traffic through a server.
⚙️ How it works:
Both devices connect to a TURN server
The server forwards data between them (audio, video, etc.).
🚨 Downside:
More expensive (because servers handle all traffic).
Adds latency (since traffic takes a longer route).
✅ Best when:
NAT is symmetric or firewall is strict.
STUN fails to establish direct connection.
❄️ What is ICE?
ICE (Interactive Connectivity Establishment) is the process used by WebRTC to try all options (STUN, TURN, local network) and pick the best path for connection. It's like a smart assistant that says: “Let me try direct first (STUN)… no? Okay, falling back to TURN.”
🧠 TL;DR
STUN = “Who am I on the internet?”
TURN = “Help us talk through you, server!”
ICE = “Let me figure out the best way for us to connect.”
Together, they form the backbone of real-time web communication tools like Zoom, Google Meet, Discord, and WebRTC.